We have now reached the last topic I want to touch on in what I consider the foundation-laying section of this project: systems theory. Systems theory is an approximate term I use for a single, particularly useful abstraction which seems to show up basically everywhere. It is entirely independent of this systems theory, although on a quick skim they might share certain characteristics.
Systems theory was the very last element of my first roadmap, but having made it this far and looking at the material I want to cover on it, it deserves a roadmap of its own. So, over the next couple of weeks I will talk about:
[edited after the fact to match what I actually wrote]
- Systems, Properties, Elements & Rules
- Determinism and Randomness
- Closure and Subsystems
- Patterns, Abstractions, and Emergence
- Information Theory and Compression
- Modelling Systems
- Recursive Abstractions
- Reality as a System
Allons-y!
3 thoughts on “Roadmap #2: Systems Theory”